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Table 3 Feedback questionnaire from children and parents on perceptions of training benefit and enjoyment

From: Feasibility of a virtual reality-based exercise intervention and low-cost motion tracking method for estimation of motor proficiency in youth with autism spectrum disorder

Feedback Questionnaire: child rating

 

Was the tutorial in the GaitWay Village easy to understand?

 

 Yes

90%

 No

10%

Were the instructions easy to understand?

 

 Yes

90%

 No

10%

Do you want to play again at home?

 

 Yes

70%

 No

30%

 No

10%

Feedback Questionnaire: parent rating

 

How much do you think your child enjoyed playing the games in the virtual reality headset on a scale of 1–10?

M = 7.14

Did your child exhibit any frustration with the game?

 

 Yes

40.00%

 No

60.00%

Did they talk about the game after the session?

 

 Yes

70%

 No

30%

Do you think that playing the game helped your child improve motor skills in the real world?

 

 Yes

20%

 No

10%

 Unsure

70%

How would you rate the time your child spent playing the study application?

 

 Very worthwhile

50.00%

 Somewhat worthwhile

50.00%

 Not worthwhile

0.00

Would you use this at home?

 

 Yes

60%

 No

40%

What would be the most prohibitive to adopt this system for therapy purposes for your child?

 

 Cost

50%

 Space requirements

30%

 Game addiction potential

10%

 Time

10%

Would you limit the time your child spends playing virtual reality games?

 

 Yes

90%

 No

10%