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Fig. 4 | Journal of NeuroEngineering and Rehabilitation

Fig. 4

From: Deep reinforcement learning for modeling human locomotion control in neuromechanical simulation

Fig. 4

Reflex-based neuromechanical model. a A reflex-based control model produced walking with human-like kinematics, dynamics, and muscle activations when optimized to walking with minimum metabolic energy consumption [6]. b The model produced diverse locomotion behaviors when optimized at different simulation environments with different objectives. c The same model optimized for minimum metabolic energy consumption reacted to various disturbances as observed in human experiments [81]

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