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Table 6 Correlation Coefficient and p-value between spasticity and all Game Experience Questionnaire components for each condition (game mode)

From: The use of game modes to promote engagement and social involvement in multi-user serious games: a within-person randomized trial with stroke survivors

  Component Competitive Co-active Collaborative
Core Module Competence r 0.477 0.375 0.288
   p value 0.033 0.104 0.219
  Sensory and Imaginative Immersion r 0.192 0.302 0.227
   p value 0.417 0.196 0.336
  Flow r 0.392 0.529 0.465
   p value 0.087 0.016 0.039
  Tension/Annoyance r 0.186 0.229 0.467
   p value 0.431 0.331 0.038
  Challenge r 0.147 0.192 0.247
   p value 0.537 0.418 0.295
  Negative Affect r 0.268 0.147 0.195
   p value 0.254 0.538 0.409
  Positive Affect r 0.012 0.213 0.043
   p− value 0.959 0.368 0.857
Social Presence Module Empathy r 0.001 0.215 0.097
   p value 0.998 0.363 0.684
  Negative Feelings r 0.259 0.242 0.114
   p value 0.270 0.304 0.633
  Behavioral Involvement r 0.264 0.427 0.040
   p value 0.260 0.061 0.867
  1. Bold values represent that significant differences between conditions were found