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Fig. 3 | Journal of NeuroEngineering and Rehabilitation

Fig. 3

From: The feasibility and positive effects of a customised videogame rehabilitation programme for freezing of gait and falls in Parkinson’s disease patients: a pilot study

Fig. 3

Game duration, difficulty and performance in PD patients. The graphs represent the mean and standard deviation, from top to bottom, in game duration, difficulty (number of movements) and performance after the 1st (S1), 3rd (S3), 6th (S6), 9th (S9), 12th (S12), 15th (S15) and 18th (S18) training sessions. * p < 0.05 repeated measures ANOVAs

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