Fig. 6From: Competitive and cooperative arm rehabilitation games played by a patient and unimpaired person: effects on motivation and exercise intensitySelf-reported interest/enjoyment in different games for all impaired participants (N = 29), for participants whose favorite game was the competitive one (N = 12), and for participants whose favorite game was one of the two cooperative ones (N = 12). Presented as means and 95% confidence intervalsBack to article page